View Issue Details
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0000102||After The Collapse||[All Projects] User Interface||public||2018-10-15 18:48||2018-11-28 23:45|
|Platform||PC||OS||Windows 10||OS Version||Latest|
|Product Version||0.4.1 - Early Access|
|Target Version||Fixed in Version||0.4.7 - Early Access|
|Summary||0000102: Clicking a storage box will disable some items|
|Description||I'll say that I'm not sure if this is on my end or others as well so I'll report it and hope for the best that it can be fixed. |
When I click a storage box or any storage unit, it seems that it's like a double click happens almost. Meaning that one time I click the storage and everything is enabled. The next time I click it, it will disable something and those items will be kicked out. I say it seems like a double click is happening because it always seems to be one of the first few items listed, ie: armor, weapons, food.
|Steps To Reproduce||build any storage item. Click on that item after its built.|
|Tags||No tags attached.|
I can reproduce that by clicking on a container when it's placed where the menu should appear, the MouseDown event triggers the menu which, in turn, register the button release. If it happens to be on a checkbox, what you describe happens. (and in plenty of other cases for pretty much any menu).
It's tied to another problem you reported about items being clicked through some UI elements.
Granted i'm describing your problem accurately, while it seems like a small thing it's going a bit painful to fix properly no guarantee for 0.4.2
|2018-10-15 18:48||Justinian||New Issue|
|2018-10-16 09:30||EsKa||Note Added: 0000064|
|2018-10-16 09:30||EsKa||Assigned To||=> EsKa|
|2018-10-16 09:30||EsKa||Status||new => assigned|
|2018-10-16 10:40||EsKa||Category||General => User Interface|
|2018-11-09 21:03||EsKa||Status||assigned => resolved|
|2018-11-09 21:03||EsKa||Resolution||open => fixed|
|2018-11-09 21:03||EsKa||Fixed in Version||=> 0.4.7 - Early Access|
|2018-11-28 23:45||EsKa||Status||resolved => closed|