View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000136 | After The Collapse | [All Projects] General | public | 2020-01-28 22:14 | 2020-02-03 23:00 |
Reporter | darshan | Assigned To | EsKa | ||
Priority | normal | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Platform | PC | OS | Windows 10 | OS Version | Latest |
Product Version | |||||
Target Version | Fixed in Version | ||||
Summary | 0000136: Pasture doesn't get wheat if overgrown with trees | ||||
Description | Settlers can't reach their target spot on the pasture to deliver wheat. It seems this spot was overgrown with trees or the pathing couldn't find a way around the new trees. | ||||
Steps To Reproduce | Savegame: https://www.sendspace.com/file/7saxqx (too large for attachment) Load savegame watch settlers running against the trees | ||||
Additional Information | Removing the trees will fix it. | ||||
Tags | No tags attached. | ||||
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Error: DropJob() if offered a zone as a target will just pick the point in the middle doing no other check (old ass code) Fix: 1. DropJob() now check for free tiles in the target zone, and within the job taker's region (aka not separated by an impassible wall) 2. If for some reason the point becomes unavailable before completion (something built there) and the pathing fails, dropjob will check if owner is within the zone anyway before being reset / sent back to job pool. Note: also fixed same edge case with "bring water to farm" job types. Might also shorten travel distances as settlers just need to reach the edge of any given zone for such task. |
Date Modified | Username | Field | Change |
---|---|---|---|
2020-01-28 22:14 | darshan | New Issue | |
2020-02-02 13:32 | EsKa | Assigned To | => EsKa |
2020-02-02 13:32 | EsKa | Status | new => assigned |
2020-02-03 22:58 | EsKa | Status | assigned => resolved |
2020-02-03 22:58 | EsKa | Resolution | open => fixed |
2020-02-03 22:58 | EsKa | Note Added: 0000092 | |
2020-02-03 23:00 | EsKa | Note Edited: 0000092 | View Revisions |