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IDProjectCategoryView StatusLast Update
0000026After The Collapse[All Projects] Graphicspublic2018-09-13 21:39
ReporterEsKaAssigned ToEsKa 
PrioritylowSeverityminorReproducibilityalways
Status closedResolutionfixed 
PlatformPC OSWindows 10OS VersionLatest (EsKa)
Product Version 
Target Version0.4 - Early AccessFixed in Version0.4 - Early Access 
Summary0000026: Body animations are incorrect when angle is not zero
DescriptionIt has always been the case and it's low prio, but it's a bit annoying and limits the range of stuff which can be done.

* There's an unfinished all-in-one sprite component being written which could replace it
* Proper rotation has been done in other places (settler placement in stations) which could be of interest here.

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Activities

EsKa

2018-09-13 01:04

administrator   ~0000027

was using rotate on self instead of rotating around center point. + misc fixes.

Issue History

Date Modified Username Field Change
2018-08-27 05:33 EsKa New Issue
2018-08-27 05:33 EsKa Status new => assigned
2018-08-27 05:33 EsKa Assigned To => EsKa
2018-09-13 01:04 EsKa Target Version => 0.4 - Early Access
2018-09-13 01:04 EsKa Status assigned => resolved
2018-09-13 01:04 EsKa Resolution open => fixed
2018-09-13 01:04 EsKa Fixed in Version => 0.4 - Early Access
2018-09-13 01:04 EsKa Note Added: 0000027
2018-09-13 21:39 EsKa Status resolved => closed