View Issue Details

IDProjectCategoryView StatusLast Update
0000081After The Collapse[All Projects] Gameplaypublic2018-10-16 10:22
ReporterEsKaAssigned ToEsKa 
PrioritynormalSeverityfeatureReproducibilityN/A
Status closedResolutionfixed 
PlatformPC OSWindows 10OS VersionLatest (EsKa)
Product Version0.4 - Early Access 
Target Version0.4.1 - Early AccessFixed in Version0.4.1 - Early Access 
Summary0000081: A timed happy trait for new settlers (start of game + new arrivals) would help players
DescriptionComplaints about mood being too brutal. That should alleviate some of the issues.
TagsNo tags attached.

Activities

EsKa

2018-10-09 07:27

administrator   ~0000053

- Added: "Happy to be alive" trait that last 72h after settler spawn. (+20 happiness, -10% food/sleep needs)
- Change: Removed cooking and farming block from trait_depression.
- Change: Threshold for depression is at 15 (from 20), reduced likelihood of getting depression under that situation

Issue History

Date Modified Username Field Change
2018-10-09 06:11 EsKa New Issue
2018-10-09 06:11 EsKa Status new => assigned
2018-10-09 06:11 EsKa Assigned To => EsKa
2018-10-09 07:27 EsKa Status assigned => resolved
2018-10-09 07:27 EsKa Resolution open => fixed
2018-10-09 07:27 EsKa Fixed in Version => 0.4.1 - Early Access
2018-10-09 07:27 EsKa Note Added: 0000053
2018-10-16 10:22 EsKa Status resolved => closed