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IDProjectCategoryView StatusLast Update
0000087After The Collapse[All Projects] Generalpublic2018-10-16 10:21
ReporterEsKaAssigned ToEsKa 
PriorityhighSeveritymajorReproducibilityalways
Status closedResolutionfixed 
PlatformPC OSWindows 10OS VersionLatest (EsKa)
Product Version0.4 - Early Access 
Target Version0.4.1 - Early AccessFixed in Version0.4.1 - Early Access 
Summary0000087: Factories, under some circumstances, wouldn't switch queued item when none is available
DescriptionIf only one job is initially queued (which is often if the game isn't paused), it will fire the "gimmie resources" even if no such resources are available, blocking the ability to loop to the next recipe.
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Issue History

Date Modified Username Field Change
2018-10-10 05:37 EsKa New Issue
2018-10-10 05:37 EsKa Status new => assigned
2018-10-10 05:37 EsKa Assigned To => EsKa
2018-10-10 05:42 EsKa Status assigned => resolved
2018-10-10 05:42 EsKa Resolution open => fixed
2018-10-10 05:42 EsKa Fixed in Version => 0.4.1 - Early Access
2018-10-16 10:21 EsKa Status resolved => closed