Based in Bordeaux, France
April 26, 2014
Press / Business Contact:
I am a former modder for the X-Universe games (X3: Terran Conflict) who switched to indie game development. With the help of a graphic artist and a sound artist we are hoping to bring an accessible cross between classic space opera and 4X games to life.
I am the author of AWPunk, a now deceased but commonly used in its time, freeware game server browser for Half-Life and its mods. I also built several experimental programs related to artificial life (Evolve3D) and game AI (zombie invasion simulator, and various roguelikes). As a modder, I started with maps for old-school FPS like Doom 2, Duke3D and Half Life and did a bunch of mods and hacks for Civilization games (I am the author of the first working Airport building for Civ5). I also made various mods for Bethesda games Morrowind, Oblivion and Fallout 3. I like their development toolkit, I have to admit. Since X2 and until X-Rebirth, I have mostly worked with Egosoft products due to the awesomeness of their script system. My Pirate Guild and ADS plugins have been included in the Superbox Edition of X3: Terran Conflict and I have contributed to a few major game overhauls.After that
I worked on a, sadly unfinished, fully moddable GTA-themed roguelike called Grand Rogue Auto. I am now working on a 2D space opera game for Windows called Unending Galaxy.
Official - 1.0 - Trailer YouTube
Awards & Recognition
- "Pirate Guild and ADS plugins added to the SuperBox edition of X3:Terran Conflict" - 23 June, 2010
Team & Repeating Collaborators
Music composer, Freelancer