Yaki Armada build 205 Released !

I have just released a new build of Yaki Armada 2. There’s no new features but it corrects all currently known issues. If you spot any issue in this new release, please post on the related topic.

If you are upgrading from a previous version, you’ll have to manually disable the plugin in your AL settings and turn it back on for the plugin to be upgraded. I have yet to integrate a self update system.

Changes

  • Compatibility check 2.7.1
  • Fixed : The good old “zombie” docking bug has been corrected hopefully
  • Fixed : Docking of fighter ships somewhat improved.
  • Fixed : Some holes in the mothership logic
  • Fixed : ADS glitch causing carrier to be renamed like a standard ADS fighter
  • Fixed : Window not closing after the player has accepted to help a yaki pilot

ADS 2.55 Hotfix 1 Released

The initial release of Anarkis Defense System 2.55 had an annoying bug preventing the docked ships from being set as inactive. Moreover trade commands ignored active/inactive settings, this is also corrected.

The version number hasn’t changed. So if you’ve downloaded ADS 2.55 recently and experiencing issues with active and inactive ships, please download again and overwrite previous files.

If the problem is still here, open the ADS manager and select “Uninstall”. Don’t do what the message tells you, though. Save and reload your game instead. It will reset ADS completely and fix the problem (you’ll have to re configure your carriers).

Pirate Guild 1.57 Released !

PG3 v1.57 has been released !

You can grab it in the download section. Online manual will follow.

This is a maintenance release, it corrects a mission-related bug preventing the player from getting rewards. Also fixes a minor compatibility fix with a third party plugin. Probability for ships built by PG to use Ion Disruptors has been reduced. Too many ID is counter productive  and game intensive when dealing with large groups.

Changes:

  • 0000011: [Mission System] No reward for some missions
  • 0000002: [General Issues] Compatibility check with X3TC 2.7 not done
  • 0000007: [Game Balancing] Pirate ships use too many ion disruptors
  • 0000001: [Compatibility with 3rd party plugins] Messages about a pirate base in null sector.

Anarkis Defense System 2.55 Released

ADS 2.55 has been released !

You can grab it in the download section, an up to date documentation is also available on the Wiki.

This release features a new menu system used to manage your ADS compatible assets, called ADS Manager,  give it a try ;). It also corrects a few annoying bugs, mostly related to defensive wings and renaming of fighters.

If you have a previous version of ADS, upgrading to 2.55 will reset your ADS hotkeys.

Changelog:

  • Compatibility check with X3TC 2.7.1 done
  • New “ADS Manager” Menu System
  • Uses the ECS library (included)
  • Added ECS newsfeed displaying recent alerts
  • Added uninstaller
  • More efficient default settings for stations
  • The “Defend Wing” order is more efficient at protecting the target.
  • Italian support added – thanks to Xangar.
  • Fixed : Manually renamed ships are reset to default after a carrier command [2.05]
  • Fixed : Ships on “Defend Wing” order ignoring the “dock all” command [2.10]
  • Fixed : “Hull check” task  slow down the “Dock All” procedure