We have just released Unending Galaxy 1.3. This is a major release finalizing Steam integration with the addition of achievements, Steam Cloud saving, and more importantly, the Steam Workshop support (thanks to Alex). It also feature many smaller improvements and bug fixes. We also significantly updated the wiki.
The game should perform better and be more robust. We fixed a few issues, made sure that outdated mods for previous versions would not crash the game without telling you what’s happening. 25 Steam achievements have also been added, many of them highlighting some features you might have otherwise missed.
You can now set an area for your scavengers to work in (it works the same way as the mining ships). Also, a bulletin board advertisement has been been added. It allows you to exchange money for a temporary reputation boost with another faction.
We also fixed a few problems ranging from outdated tutorial texts to crashes under specific conditions. Check the change-log below for more details.
Creating new mods and overhauls is now much easier than before. As we significantly improved the game editor, it’s no longer necessary to overwrite the base game’s data files and sprites to mod existing files.
It also allows you to upload your creations directly to the Unending Galaxy Steam Workshop. Be sure to check this topic for more information. A few official mods have already been posted on the Workshop already, and more will come in the coming weeks.
Finally, we fixed many bugs and annoyances.
Added many Steam Achievements (by Alex)
Added ‘mission’ to exchange money for improved relation with a faction (by Alex)
You can restrict the scavenger AI to specific areas (same as the miner AI, will still sell outside of its restricted area)
Added option to disable AI Core when starting new game
General performances should be slightly improve, as we are using the latest version of the compiler
Game will tell you if you are trying to load outdated data files (usually coming from mods)
Mod manager handles both local and steam workshop mods
Base game data and sprites can be overwritten by mods without having to edit those files directly
Steam Cloud Support (for savegames)
Added 75FPS frame limiter setting
Added graphic option to fix the menu artifact bug on low-end GPU