To mark After The Collapse’s first anniversary, I am very happy to release the the largest update for the game to date. With close to 90 changes, improvements and bug-fixes, there’s a lot to go over. As usual, I will keep this post focused on the major things and you can refer to the full change-log is at the very end for a more complete overview.
This update should be made available on every store in the coming hours. Also note that this update will break compatibility with save-games from previous versions.
This update is adding a couple new very important features to the base building game. Namely private property, room quality, and the break room. It is also improving the user interface and menus while fixing a bunch of minor bugs that have been present for a while but for which I couldn’t find the time to properly fix until now. Simply put, 0.6.1 should feel more professional than any of the previous releases and leave a much better first impression to new users.
The new major 0.6 update, “A Bigger World Out There“, has just been released (and should be delivered to all stores today).
It took a bit longer than anticipated, and I apologize for that. Heat waves, summer and writing complicated code don’t mix very well together. But we got there anyway. This version introduces the world around your playable area. As with every other 0.x.0 release, it comes with new base mechanics and systems we’ll be building upon for the rest of the development cycle. This article will go over the most important changes and what’s planned for the next updates. The full change-log is located at the end, as usual.
Just before we dive in, I have some good news! Valve has recognized After The Collapse as a ‘real’ game, meaning that we will be adding Steam Cards and more achievements in the near future!
Yes, finally an update. I know, it took a while. I thought I could wait until 0.6 was out. But, so much was added to the 0.5 branch that I might as well release it now.
As you can see, I am also resuming the tradition of posting release updates on the website itself. As we’re publishing to multiple, competing stores who forbid from cross-linking and that writing the exact same post multiple times has very little appeal to me, it’s just easier this way. The update will be released around today on the stores we’re on.
As promised, After The Collapse 0.5 has just been released. With a new underground cavern layer to explore and conquer, new mechanics and content, it’s quite a meaty update. Let’s get to it 🙂 Read More …
Please, do not forget that is the first public version and we are in Early Access. In other words, it’s only the beginning. Regular patches and updates will follow on a regular basis. Our next article will detail what the future holds for the game. Meanwhile, don’t hesitate to come to the discord channel or to the Steam community forums for help, to post suggestions, discuss the game, or yell at us (in a calm, polite fashion) in general.