Sale on itch.io and 1.2.5 news

A quick post to tell you that Unending Galaxy is on sale (-35%) on itch.io right now with the beta 1.2.5 included (a steam key come with any purchase). Barring any last minute problem, the official release is planned for next week-end.

I am currently ironing out the last few glitches and adding a few community requested features (for instance, double clicking any of your ships or stations will open the relevant setup menu).

Meanwhile, be sure to check out the Star Wars mod made by Frostbyte704.

Cheers,
EsKa.

 

Unending Galaxy 1.2.5 Beta 20160602

Hi there !

Apologies for the delay, I have been moving to a new flat, and well, it took some time to move all my things from a place to another, get a working internet connection and so on. But, hey, it’s a much nicer place and I am more or less ready to resume work full-time.

Speaking of work, due to the major stability and quality of life improvements I made to Unending Galaxy recently, I think it should be better to release a 1.2.5 version before the official 1.3 release. Changes between 1.2 and 1.2.5 are massive enough to justify a full release anyway, and to avoid another problematic launch, I am publishing a beta version on itch.io and Steam today.

Let’s see what you can expect in this beta version.

Read More …

What Now ?

steam_maincapsuleHi,

So it has been a week since the Steam release of Unending Galaxy, I suppose it’s time to make a post about it. Well, it was a fairly exhausting process! Between marketing, community management, and the obligatory post launch patches I barely slept during the whole week. All things considered, and despite slightly worse reviews than expected (most of them due to bugs in the initial release), it was a success. Sales are above what I planned, and as such I am fairly confident I can make a living in this line of work.

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[devlog] Steam Edition Incoming

steam_maincapsuleHi there !

Apologies for the lack of updates since the 1.15 release. The main reason is that what I am currently doing related to Unending Galaxy isn’t exactly great reading material for an in-depth article. With the game being released on Steam very soon, most of my time is spent proof reading and optimizing the code.

Anyway, yes, Unending Galaxy will be available on Steam very soon. The initial release won’t integrate all the bells and whistles, but I plan on gradually adding achievements and steam workshop support once the dust has settled a bit.

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[devlog] A very busy week

Snap1624Hey !

It has been a long time since the last ‘official’ devlog. Don’t worry, development is still going strong, but most of the action, beside releases, occurred in the forums. Also, to acknowledge Christmas and new year’s eve, Unending Galaxy is 33% off on itch.io and IndieGameStand until December, 26th.

Next version will be 1.1.5 and should be available before (or around) the beginning of next year. It will have more content than 1.1 and include new maps and several community requested improvements. Let’s get to what has been done so far.

Enjoy ! 🙂

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[devlog] Combat Settings and Drones

asterianexplorerHey !

This devlog will mostly focus on a few features that are only partially implemented as it is. I usually try to focus on things that are already ready (or nearly), but I am not sure that telling you about the font switching in a few hundreds of user-interface elements would be very enjoyable for any of us. I will only say one thing on that matter, when making a menu heavy game, settle for a font before designing your menus, especially if it’s differently sized than the previous one.

Anyway, let’s get to what I have in store 🙂 Read More …

[devlog] The Devil is in the Details

title08Hey there !

In a similar fashion to the previous devlog, the last two weeks were mostly spent polishing the game. While it sure isn’t as fun as adding whole new features, it still something that needed to be done at some point. Of course that won’t make for the most exciting devlog in the world, but there are still a couple of improvements that you will like to know about, so I’ll stick to the important bits and leave the rest for the changelog on the forum.

Enjoy ! 🙂 Read More …