UG Pre Alpha Demo Available Now !

Snap57Sorry about the radio silence during the last 15 days, but I have been hard at work trying to finish the pre alpha demo I promised when I started this project. I put as much as I could into it, and highly improved the user interface (video settings, configurable keys, skinned menus). I fixed many annoyances and bugs, improved the AI and performances, I will skip the usual list of changes because it’s way too big and specific to be of any interest to anyone but me. The most noticeable change is the new user interface anyway (screenshots have been added here) and that control groups are handled.

Understand that this demo is hardly a game yet. There’s no mission and what you can do is very limited. In other words if you are looking to actually “play a game” here, this is not for you. However, the demo can give you an idea on how the navigation, the combat and the GUI will look like in the final product.

Unending Galaxy : Navigation and Map

Messy BattleAs promised, here is an article regarding the navigation system that will be used in Unending Galaxy. This is a design article, so as usual with such articles, not all the features listed here are already implemented, and some things may very well change during development.

Also, screenshot of a messy battle, just to say that the inter-faction warfare is making progress.

Enjoy ! 🙂

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Unending Galaxy : Dev Update 04-02-04

Regular updates also mean (more than usual) somewhat boring updates from time to time too. But, fear not ! There’s two screenshots, with one featuring a few ships of the third main race. Next article should be more interesting as it will be a design document about how the navigation across the universe will work. Things will be fairly different from the gate / jumpdrive system of the X games.

Enjoy ! 🙂

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