This version features a brand new map, Unruly Galaxy where factions can only control solar systems and strategic crossroads. I also reduced the diplomatic modifier for being at peace and added a diplomatic incident random event to shake things a bit between the various major factions. Performance have been slightly improved thanks to a much faster path-finding algorithm, while civilian miners will regulate their population based on the amount of available asteroids. As usual, Unending Galaxy is available on Steam and itch.io.
We have just released Unending Galaxy 1.3. This is a major release finalizing Steam integration with the addition of achievements, Steam Cloud saving, and more importantly, the Steam Workshop support (thanks to Alex). It also feature many smaller improvements and bug fixes. We also significantly updated the wiki.
Unending Galaxy 1.2.6 has just been released on all platforms!
This is a major content update with tons of new features, like the ability to directly play any faction, the new dreadnought, corvette and drone ship classes. It also includes dozens of gameplay and user interface improvements like the revamped shipyard menu, the ability to double click any of your ships or stations to open the relevant menu. It also got a graphical update with better sprites and fluid ship rotations. It’s also way more stable even in large, long games, and loading times (initial and save-games) are much shorter.
You can buy Unending Galaxy from the download page. For those who already own the game, your favorite store should get the new version shortly depending on how long it takes to upload everything. The full changelog is available in this article.
The military AI is noticeably stronger. Ship to ship communications have been massively improved, the police and bounty hunters will hail you before attacking you. Police and military response against the player is more proportionate. Graphics, sounds, music and texts have been improved. Many menus got reworked (ship equipment screens in particular). And, as usual, many bug fixes and smaller improvements.
You can buy Unending Galaxy from the download page. For those who already own the game, your favorite store should get the new version shortly depending on how long it takes to upload everything. The full changelog is available below.
As promised, here is the official release date. Unending Galaxy will be available on Steam the Feb 19, 2016 at 7:00pm PST. This version features cards and badges but no achievements or workshop support, yet. Achievements should be added soon after release. Workshop support may take a bit of time.
This release is a major improvement over the last official 1.1.0.6 version. Beside fixing many issues detected by our users on the forums (thank you all for your help), it improves the user interface, makes managers more useful, adds new graphical settings and many other requested features.
Also included in the Deluxe Edition are two new maps, a whole new powerful and playable faction, the Ceridan Empire, and a new ‘colonization type’ scenario. It also unlocks a new special chain of events that will cause the Ceridans to appear in your galaxy.
All the new versions are available on the download page. For those who already own the game, your favorite store should get the new version shortly depending on how long it takes to upload everything. Additional details, including full changelog are available below.
Well, never say never, because here is another, more stable version of the 1.1 release branch. It will fix most of the major problems encountered in 1.1.0.x, namely instabilities with savegames and trading. It also features new graphical settings to accommodate with older and/or uncommon hardware configuration. I also took the time to include a some of the frequently requested features: You can now assign or remove a home-sector to a group of ships simultaneously, and funds are issued as soon as a build order is given instead of when the construction ends. The new version can be found on the download page. Changelog at the end of this article.
Community News
First of all welcome to all the new members on the forum. It grew quite a bit in the recent weeks, well it grew so big that I had very little time to browse it outside of the technical and bug reports area. Don’t worry I will check out the rest now that this version is out. Another community mod has been released too: Extended Mod by ChaplinChap, it includes new factories, wares and weapons and even a new starting scenario, check it out!
Oh, IndieDB is doing an Indie Awards thingy. there’s no chance we’re going to win, but hey, drop a vote, that can’t hurt 🙂