State of the Development

Snap693I think it’s a good time to summarize what has been done and what’s left to do regarding Unending Galaxy. This is going to be a long post, but hopefully more interesting than usual, that will go through all aspects of the game. Note that this is about the current in-house build and not the 0.5.5 demo. If it’s your first time on the website, you may want to check the product page first to know what I am talking about.

Feel free to comment and post ideas before we are out of the stage at which I still may consider new features and major changes. You don’t need to register to do so, I know most people don’t like Disqus but that was either that or wasting my time erasing loads of spam every day.

Read More …

Devlog: User Interface and Faction AI

Snap665Hey, here’s another weekly devlog !

This week some progress has been made regarding the user interface as I went around and redesigned most of the “lists” you can see in the various windows. And while at it, I also implemented a fleet manager (still a work in progress) and the fullscreen option. Not all changes were cosmetic, though. I also made some good progress regarding the diplomatic system and how wars are handled by the game.

As usual the full article will explain things into more details.
Enjoy 🙂

Read More …

Design : Factions, diplomacy and pirates

First of all, obligatory screenshot from the version I am working on 🙂

Snap606While I am waiting for the latest alpha (to be released between Sunday and Monday) to crash on me, I think it’s time for an update on how factions will work and interact in the game given it’s what I am going to focus on next. As usual with design documents not much is set in stones until the code is actually written, so comments and ideas are welcome.

Read More …

Unending Galaxy : Dev Update 04-02-04

Regular updates also mean (more than usual) somewhat boring updates from time to time too. But, fear not ! There’s two screenshots, with one featuring a few ships of the third main race. Next article should be more interesting as it will be a design document about how the navigation across the universe will work. Things will be fairly different from the gate / jumpdrive system of the X games.

Enjoy ! 🙂

Read More …